games and their derived satisfaction
Sunday, November 30, 2008
Oh I encountered something the other day. I think one or two years back, when I was getting a really poor K/D ratio on BF2 (which I don't really mind not playing now... but I miss nonetheless, given my sorry state of gaming choices) that got me my only purple heart, and it was making me very frustrated... though I must have been frustrated many times on that game.
(imho) bad pilot or n00b gunners,
commanders who seem to be idling away or flying airplanes,
spawncamping China people at the US aircraft carrier,
really L337 players who can kill you before you get off a shot... many times in sucession,
helicopter pilots who, without warning, drop out of the helicopter.
If you've played your fair share of BF2, you've seen your fair share of such frustrating incidents.
(one act I really laud is the really nice squad leader who hangs back, or flies the helicopter really really high, so that his team has a mobile and reliable spawn point. Not many are willing to sacrifice their time for that.)
It was one of these irritating events that finally got me to think, If I am playing a game, I should expect to have fun, not become frustrated. If I do get irate, then what's the point of cooling off with a game? Might as well do something else that derives better satisfaction. Which is why some of you should read
this.
"Why do I keep getting kicked from servers by some guy named Punkbuster?"-Unknown Battlefield 2142 player
posted by joseph at 4:55 PM